Showing posts with label Ramblings. Show all posts
Showing posts with label Ramblings. Show all posts

Sunday, April 1, 2018

Adepticon 2018



Typically February and March tend to be my most active months on this blog, yet this year was a bit different.  I'm usually pretty busy for the months leading up to Adepticon, yet I've always had time to post pics or something of what I was up to.  Unfortunately, this time around I bit off a little more than I could chew, going into Adepticon with models still needing to be painted.  I partially blame work, but I under-estimated the time needed to complete certain tasks.  I somehow managed to complete everything, but at the expense of not posting pictures (and staying up late every night for 2 weeks ahead of the show).

With Necromunda being re-released this past November, I wanted to do a full game board.  Something simple would not suffice.  I remember at the ripe age of 13 playing with the unpainted plastic bulkheads and the shitty cardstock buildings and then looking at White Dwarf to see the underhive in all it's glorious splendor.  Knowing I lacked the skill and the funds to create the battlezones at 13, I accepted the cardstock buildings and still managed to have a lot of fun.  This time around, in my 30's I have both the skill and the funds to create something awesome, something that screams "Necro-fucking-Munda", and that's exactly what I set out to do.

Not my picture, credit goes to Jeremy O.
Not my picture, credit goes to Jeremy O.

Not my picture, credit goes to Jeremy O.






This table was a labor of love.  I promised I would provide a table for Necromunda at Adepticon this year, so that gave me the motivation I needed.  I spent a good 2 months painting it and I know if I had a time machine and I showed it to the 13 year Dave, he would've pissed his pants.  I bought the MDF kit about 2 years ago from a website called Wargames Tournaments when they were having a xmas sale, and it sat in it's packaging until just after Thanksgiving of 2017.  I drybrush, washed, and drybrushed again every piece before putting it together and it took a long time.  I also added the munitions kit and 2 alchomite stack kits from Games Workshop to give it a little color.  I envisioned an industrial maze with huge towers belching smog as gunfire erupts on all floors.  I have a few more things I'd like to add to it like bases for the platforms and a few more larger towers, but I'm pretty happy with it for now.  The most important thing.... it's awesome to play on.

Getting back to on track, Adeption 2018 was last weekend and boy was it a lot of fun as always.  I didn't do any classes or seminars this year, just played games.  I think going forward, this will be the norm for me.  Not to knock the seminars or classes, but everything taught in them is pretty much on youtube and I rarely get to play games, let alone an entire 4 days filled with dice rolling.  So yeah, I'm going to stick to rolling dice rather than smearing paint at Adepticon.

So I played in the Necromunda tournament Thursday night and ended up taking 2nd place with my Delaque (seen in the previous post).  This was my first time playing the new edition, and I really liked it.  Sure, I miss all the flavor from the original version, but the new edition cut a lot of the nonsense from the original and "stream-lined" the gameplay.  I'm usually someone who hates the term "stream-lined" when it comes to games, be they miniature, roleplaying, or video games because it typically means they dumb it down to the lowest common denominator which tends to kill the soul of the game.  In Necromunda's case, the soul is still there.  They just cut out a lot of the fat that caused gameplay to take much longer and having to constantly be flipping thru the book.  Thumbs up to GW on this one, and I had a lot of fun playing in the tournament.  Here's a few of the tables we got to play on...



















Friday, I just helped my buddy Brent run his "Attack of the Frost Giants" game.  It was a large 8-player Frostgrave game that pitted the players against both each other and a bunch of Frost Giants that would appear when certain treasure tokens were picked up.  Brent played the frost giants on his side of the table and I played them on the other side.  When the players picked up certain treasure tokens, a frost giant would appear, 8 total including a king and queen.  It was a lot of fun.  There was a ton of climatic moments but the only picture I managed to take was a lone dwarf about to charge my one giant in the center of the table.
And the dwarf won....
Saturday I played in a custom scenario written by the man himself Joseph McCullough who was present for the entire tournament.  Have a question?  Just ask the dude who wrote the game.  I always enjoy Joe being around at Adepticon to bounce a few crazy ideas off him, like my "Albino Orc warband" idea.  I still need to play him in a game of Frostgrave.... or maybe LotR's if he's up for that.  I'll bring the armies if he's got the time.


Basically it was 3 games on 3 different boards, each board had 4 people playing 2v2.  The 4 people stayed together on each board, but every game you were allied with a new person, so by the end of the 3rd game you were allied with each player for at least one game, hence the name "Strange Alliances".  Each game there was a task you had to complete with your partner while trying to prevent the other 2 players from completing they're tasks.  I played my necromancer for this tournament.  The first game, we were in the dungeons (scenario 3 in the package) trying to collect treasure and not be eaten by golems.  I got my ass kicked in this game.  The guy directly across from me was on fire and I took a beating, and then got eaten by golems.



I managed to fling some mud around, but my crew pretty much all died and my necromancer ended up being a snack to that one golem.  Oh well, life is cheap in Frostgrave.

The second game I didn't take any photos of.  I had managed to keep my guys alive going into it (minus one guy who had to sit out).  We had to insert keys into statues in the center of the board and grab a treasure being guarded by armored skeletons.  In order to get the treasure, we both had to insert our keys then the treasure would appear.  We actually managed to win this game.  My one opponent decided to shieldwall his guys in columns of 3 and play javelin toss with my wizard and a dog while I was able to carry out the task at hand.

Third game was similar, but there was a giant troll in the center of the board.



I ended up killing the monster and doing my task.  My partner got pinched in by like 2 guys while I was trying to kill 2 warbands at once.  I held off the one warband while seriously damaging the other.  We ended up losing the game barely.  Another few turned and I could've stopped the one warband and gotten at least a draw.  Oh well, it was a fun game.

Later that night, we played a big game called "Escape from Arcandium".  I was only supposed to help, but we lacked a few players, so I ended up rolling up a quick warband and joining the action.  I knew most of the players, so it was a pretty relaxed game.




It was 6 players total, 3 players on each side of the dungeon.  The goal was grab treasure, and kill this orb on your side of the dungeon, a total of 1 orb per side.  When both orbs were destroyed, the center of the dungeon would open up and you had to kill the orb in the center and then the dungeon would open up and allow you to escape.  A bunch of demons were in the center of the dungeon, plus you had to contend with 2 other warbands on your side, then all 5 warbands when the center opened.  I was on one of the edges of the dungeon, so I put mud everywhere in hopes the other two guys would battle each other and leave me alone to grab treasure and do the objective.  I wanted to be fresh for when the center opened.  My plan worked.  I blocked a narrow passage that led to my side of the dungeon which allowed me to grab treasure unhindered and destroy the orb on our side while the other two guys battled one another.  The one dude had some crazy roles and destroyed the other guy.  When the center opened up, it was an all out war.  I managed to place a wizards eye in a central location and sent my lackies in while I cast offensive spells from a safe spot.  When the orb was destroyed, I quickly left the dungeon.  I managed to walk away with the title "Treasure Hunter" and a brand new box of gnolls.  I had a lot of fun playing this game.

Sunday I played a game of Test of Honour from Warlord.  I didn't take any pictures, but I will post some pictures of my force at a later date (this entry is already very picture heavy).  I ended up taking 4th place out of 6 people, so not bad considering this was my first time playing the game.  I really like the mechanics of this game and hope to play more of it.

All in all, Adepticon 2018 was a ton of fun and I'll definitely be back for more action at Adepticon 2019.

Thursday, November 9, 2017

Operation Sting 2017

So Operation Sting 2017 happened this past weekend.  I was originally planning a new army with a kick ass display board, but I never found the motivation to do so.  I switched back to my old army pretty much last minute and painted like 5 miniatures and a car to augment my list (see my previous post, that's pretty much all I did).  In all honesty, this was the least amount of work I've ever put into prepping for a tournament.  At first, I kind of felt bad about it, but then I was like "Meh..... I'm lazy".  My expectations for how well I'd do was pretty low.  In fact, I went into my first game with the expectation I was going to get last place (which comes with a prize btw), so I set the bar pretty low.  Lets take a look at my army....

The theme of this tournament was 1943, so I decided to go with Operation Citadel (Battle of Kursk) list.  My options were extremely limited so I decided on 4 smaller units of regular troops (one LMG, 3 Assault Rifles, 3-4 rifles per unit), a pioneer unit with a flame thrower, sniper team, medium mortar team, flame thrower team, MMG team, rifle team, kubelwagen, Sdz half-track, and Panzer 4.  I tried to max out on order dice while keeping the units small but effective.  I maxed out at 14 order dice out of a possible max of 15.  That's a lot of order dice for me as I usually only take 11 to 12.  My regular units had 14-15 shots per unit per turn at full strength which can devastate a un-expecting opponent.  The Panzer 4 in my opinion is the best tank for the cost in the German army.  Great firepower, decent defense, and cheap point cost for what you're getting.  I think it beats out all other tanks available to the German army.  The two flame throwers gave my opponents something to think about as they could easily destroy any unit of infantry.  I like the bringing a small veteran pioneer unit w/flame thrower as it can really cause chaos on boards where firing arcs are a problem.  I like to make a point of keeping my single flame thrower team and the Kubelwagen in reserve, ready to strike when a tasty target got too close.  All in all, I had a pretty decent army going in.

I didn't take a ton of pictures, but here are some of the armies I took pictures of.  This is not all of them as some pictures I had didn't turn out that well.










This army took top painting.  Definitely deserving of the award

And here are some of the tables we played on.....







Now I didn't get pictures of all the tables or all the armies.  Shit happens.  This is just a smattering of some of what was there.  So how did I do?  Did I go down in a burning wreck like I previously predicted?

Well......


So yeah..... that happened.  Don't ask me how it happened, but it did.  Apparently Operation Sting 2017 was not good day for the Axis as I ended up taking top Axis General.  The top 6 spots went to allied players while I squeaked ahead of the rest of the Axis pack by apparently taking 7th place.  I went 2-2-1 for my 5 games.  About a 50% average.  The two games I lost were both against the top general overall and the top allied general.  I was out-played, out-matched, and my dice abandoned me for both of those games.  However, even in defeat I managed to get max points by making sure my secret objectives were achieved.  I think that's what put me ahead for the Axis as I was able to secure 10 points even in defeat while achieving max points (25) in victory. 

My army performed pretty well overall.  I'd change a few things like taking out the rifle team (garbage) and maybe adding a medic.  I had a lot of trouble with other tanks as I had to commit my Panzer 4 to a tank battle instead of mowing units down and just causing general carnage to my opponents army.  I think adding some heavy artillery would counter this problem.  Air strikes were still a problem, so maybe some more flak would help to counter it.  Building an army for tournament play in general is difficult in the sense that you don't know what you're going to be playing against, so you have to build a one-size-fits-all kind of army.  It's pretty much like that in any game you play tournaments for.

So all in all, Operation Sting 2017 was a lot of fun.  Lots of highs, a few lows, and an unexpected trophy.